tomclancy_jack
06-28-2003, 08:58 PM
http://www.digitalsurreal.com/IMAGES/Misc/head-render1.jpg
Hello
This is my first post to any LW discussion forum, and I tip my proverbial hat to all the amazing talent that collects here. I'm experimenting with creating realistic organics, and I am currently trying to make a head UV texture from panoramic shots taken of my roommate's head. There's still some pretty bad stretching on it, but the best I could do in a day (oh, and the big hole in his head is due to the fact that I plan to have his "brain" exposed soon). I've been frustrated by the lack of being able to shift the uv and see the results in real-time. For instance, when I grab points in the UV view, not all of the points are available until I unweld the model, and then it becomes hard to see in the other ports.
I've read some interesting UV techniques in places like http://www.menithings.com/main.php?action=how&how_id=7&manual=1
How do you guys usually do it? I suspect that good UV mapping is just one of those things that needs many hours of practice learn. Any comments are appreciated. Thanks
-Matt
Hello
This is my first post to any LW discussion forum, and I tip my proverbial hat to all the amazing talent that collects here. I'm experimenting with creating realistic organics, and I am currently trying to make a head UV texture from panoramic shots taken of my roommate's head. There's still some pretty bad stretching on it, but the best I could do in a day (oh, and the big hole in his head is due to the fact that I plan to have his "brain" exposed soon). I've been frustrated by the lack of being able to shift the uv and see the results in real-time. For instance, when I grab points in the UV view, not all of the points are available until I unweld the model, and then it becomes hard to see in the other ports.
I've read some interesting UV techniques in places like http://www.menithings.com/main.php?action=how&how_id=7&manual=1
How do you guys usually do it? I suspect that good UV mapping is just one of those things that needs many hours of practice learn. Any comments are appreciated. Thanks
-Matt