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View Full Version : Screamer rendering problems...solutions


hypriit
10-02-2007, 02:07 AM
Some time ago i had problem with screamer nodes setup, its solved now. I used lw8 working node setup in version 9.3 where it didnt work.For some reason it didn't save images.
Solution is to make different "LWEXT9.CFG" file where you need to change plugins path to your -network- plugins path not c://.. and target all your nodes to that file.

Hope it helps.


Now i have different problem : )
Im using worley's WSN renderer, its working fine... BUT for some reason its messing up some animations and keys.
I had smoothly spinning wheel and i rendered it with 3 computers.Final rendering was a mess that wheel didn't spinn any more, It was shaking.
Some nodes used animation, some didn't.So in frame 10 its moving on but in frame 11 its going back again. etc

Ok then I used only one computer through the screamer to render that Scene.
Wheel animation was ok but another animation was delayd.. When in scene object appears in the view on frame 268 then in final render it appears on frame 345.. Thats ODD
I checked over that wheel animation it was delayed too : )

Any ideas ?

voriax
10-02-2007, 09:53 AM
I had the same problem with wheels .. caused a hell of a delay with an animation at the time. Fprime network rendering is a bit touchy with animation for some reason, but I recall someone mentioning that you should make sure the layout view does not have any objects shown as bounding boxes. Also, you could try adding a displacement modifier to the wheels to help fprime track the movements. I'm just guessing at this point. :D
I never resolved the problem at my end, and resorted to a very convoluted workflow to get the anim out. I've had similar probs when rendering a small amount of frames with object rotation - the object ends up being the same orientation in every frame. Dunno how to fix it really, but would love to hear if anyone knows the solution.

I'm not surprised these probs exist being that WSN is still in it's first stages. Surprised it works at all, really :D

hypriit
10-02-2007, 01:19 PM
Good to see that i m not the only one : ) or not so good to see.. because the problem stays.