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PICTRIX
09-11-2007, 09:37 AM
The polygon is drawn by Bezier curve.
However, it is not a custom polygon.

Demonstration movie.
http://www.pictrix.jp/bezier.mov
(1.5MB)

PX_Bezier-002.zip [ win32 7.5-9.x ]
http://www.pictrix.jp/Px_Bezier-002.zip

This is an incomplete plug-in. :)
The curve command of the polygon type is not mounted.

4dartist
09-11-2007, 09:51 AM
That looks really nice. Lots of control. I wish motion curves in graph editor worked like that lol. Nice job.

HoMe
09-11-2007, 09:58 AM
hi Pictrix,
that rocks..... :bowdown:

i hope you add the function to change the segments for any anchor independently.

HoMe

PICTRIX
09-11-2007, 10:09 AM
Hi 4dartist ,
Thank you. :)

i hope you add the function to change the segments for any anchor independently.

HoMe
Hi HoMe ,
You also thought so. (hehehe
I am also the same.

HoMe
09-11-2007, 10:12 AM
Hi HoMe ,
You also thought so. (hehehe
I am also the same.

hi Pictrix,
i see we are on the same wave again...

HoMe

PICTRIX
09-11-2007, 10:17 AM
Can independently set the segment between nodes one of these days.

GregMalick
09-11-2007, 12:18 PM
Amazing Excellent work. :thumbsup:

I also vote for independent segment counts per anchor. :D

HoMe
09-11-2007, 04:01 PM
hi Pictrix,

can you make those snap?

http://www.ngon.de/bilder/pxbezier/snap.jpg

HoMe

HoMe
09-11-2007, 04:08 PM
hi Pictrix,

can you make that the bezier has an equal segment size?

http://www.ngon.de/bilder/pxbezier/uniform.jpg

HoMe

PICTRIX
09-11-2007, 07:07 PM
Amazing Excellent work. :thumbsup:

I also vote for independent segment counts per anchor. :D
Aloha GregMalick ,
It has understood.
It is possible to make the segment seen to be uniform between all Knot. :)


can you make those snap?
Hi HoMe ,
The control handle is snaped to another vertex.
Moreover, it is CTRL+LMB drug to limit the direction of the control handle, and to move.
However, it the snap and stripes corks it to another control handle.

can you make that the bezier has an equal segment size?
The segment concentrates on that when there is no control in Knot.
This is like the feature of the Bezier curve.
Putting the control becomes a natural curve from both Knot.
It might be possible to make the size of the segment distance the same.
1000 times calculate are put to CPU.
It only has to make such a code. :D

HoMe
09-11-2007, 10:07 PM
Hi HoMe ,
The control handle is snaped to another vertex.
Moreover, it is CTRL+LMB drug to limit the direction of the control handle, and to move.
However, it the snap and stripes corks it to another control handle.


grrrr now i try it and it works.... very mystical :)



It might be possible to make the size of the segment distance the same.
1000 times calculate are put to CPU.
It only has to make such a code. :D

hey do you not have those cpu at home hahahahaha

HoMe

PICTRIX
09-12-2007, 01:38 AM
hey do you not have those cpu at home hahahahaha

HoMe
Hi HoMe ,
2000 times were calculated CPU. (hehehehe:D

Px_Bezier-003 win32 7.5-9.x
http://www.pictrix.jp/Px_Bezier-003.zip

Px_Bezier-UB003 osx 9.3UB
http://www.pictrix.jp/Px_Bezier-UB003.zip

The curve of the polygon type was mounted.
The segment between anchors can be independently set.
Uniformly segment was added.
This applies the segment distance between the longest nodes to other segment distances.
Externals become becoming the same.
However, there is a thing that the number of segments decreases too much
between nodes of a short distance.
The lowest number of segments is guaranteed with Minimum segment.

HoMe
09-12-2007, 06:38 AM
The curve of the polygon type was mounted.
The segment between anchors can be independently set.
Uniformly segment was added.
This applies the segment distance between the longest nodes to other segment distances.
Externals become becoming the same.
However, there is a thing that the number of segments decreases too much
between nodes of a short distance.
The lowest number of segments is guaranteed with Minimum segment.

:rock: i think this enough to say :)



Can independently set the segment between nodes one of these days.


hmmmm runs the time faster for you .... that was only hours....

HoMe

HoMe
09-12-2007, 07:32 AM
hi Pictrix,

can you make a function where you can switch the guidelines on/off. in some cases they overlay over the geometry and then itīs hard to see the flow of the bezier.

http://www.ngon.de/bilder/pxbezier/guidelines.jpg

HoMe

PICTRIX
09-12-2007, 08:20 AM
hi Pictrix,

can you make a function where you can switch the guidelines on/off. in some cases they overlay over the geometry and then itīs hard to see the flow of the bezier.

http://www.ngon.de/bilder/pxbezier/guidelines.jpg

HoMe
For instance, do you think that what method exists?
Simply, is it on/off of the display of the guideline?

Simon
09-12-2007, 09:03 AM
Another excellent plugin, thanks a lot!!

You have a rather unfortunate typo on the numeric panel though, I think it should say 'custom segment' !

HoMe
09-12-2007, 09:19 AM
hi Pictrix,
what you think about a mirror function from the first and last anchor... that is great for symmetry shapes.

HoMe

mikadit
09-12-2007, 06:56 PM
An ather great plugin,
thank you PICTRIX!

adk
09-12-2007, 07:04 PM
Domo arigato gozaimasu :) :thumbsup:

Another awesome plug Mr Pictrix.

PICTRIX
09-12-2007, 07:54 PM
Good morning all.


You have a rather unfortunate typo on the numeric panel though, I think it should say 'custom segment' !
OH !:D :bangwall:

The symmetry might be necessary.
I want a lot of functions for control handle.
Length is made the same. The direction is arranged. etc..etc..:)

There is a severe request that read the edge of the selection polygon from HoMe. :D :D :D

There is no key that can be used.
At least, I think that it liberates the number key. :(

noiseboy
09-13-2007, 11:22 AM
I'm very happy to see a Mac UB of this plugin. I keep my fingers crossed that we will see UB's of many more of Pictrix's awesome tools.

Colin

HoMe
09-13-2007, 02:19 PM
hi Pictrix,
damned ill come from the middayshift and no update ;)

HoMe

Hardwater
09-13-2007, 08:48 PM
any plans on a mac version that runs on lw 8.x?

i'm jealous, i want to play to =)

PICTRIX
09-14-2007, 02:50 AM
I'm very happy to see a Mac UB of this plugin. I keep my fingers crossed that we will see UB's of many more of Pictrix's awesome tools.

Colin
Hi ,
Does the UB version operate?
Because my Mac is Intel, it is not a confirmation with PPC-Mac.

Can the confirmation with PPC-Mac do someone?

hi Pictrix,
damned ill come from the middayshift and no update

HoMe
Hi ,
The updated time cannot be taken.
The guideline was made a thing made an always thin dotted line. :)

any plans on a mac version that runs on lw 8.x?

i'm jealous, i want to play to =)
Hi ,
As for the compilation of the LW7.5-9.x version of Mac, it is scheduled to do soon.
Please wait. :)

noiseboy
09-14-2007, 08:57 AM
Hi ,
Does the UB version operate?
Because my Mac is Intel, it is not a confirmation with PPC-Mac.

Can the confirmation with PPC-Mac do someone?


Just tested this plugin with LW9.3 UB on a old 500mhz G4, seemed to run OK.

Colin

PixelFarmer
09-14-2007, 09:48 AM
Mr. Pictrix does it again.
Soon I will need to make a new tab just to hold your plugins.
Your tools are innovative, but also your interface w/the snapping and multi-functionality is thoughtfully designed. Since you are running out of keyboard modifiers, maybe NT could consider giving you access to the context menu.
Thanks much.

HoMe
09-14-2007, 03:12 PM
hi Pictrix,
when you use a background "curve" for polift you need 2 point polys. can you add a "2p Poly" button in the bezier tool....

HoMe

Simon
09-14-2007, 04:45 PM
hi Pictrix,
when you use a background "curve" for polift you need 2 point polys. can you add a "2p Poly" button in the bezier tool....

HoMe

That's what the bezier option "Polygon type - Line" does, creates 2 point poly chains, you can put them in the BG layer for PO lift.

HoMe
09-14-2007, 05:01 PM
That's what the bezier option "Polygon type - Line" does, creates 2 point poly chains, you can put them in the BG layer for PO lift.

he he he,
ohhhh my god....

thanks ... :thumbsup:


HoMe

Simon
09-14-2007, 05:27 PM
No problem. :) The two plugins work very well together for making bevel profiles.

PICTRIX
09-14-2007, 07:09 PM
Hi All ,
It is a correction of the misspelling as the change in the handle line.

win32 7.5-9.x
http://www.pictrix.jp/Px_Bezier-004.zip

osxPPC 7.5-9.x
http://www.pictrix.jp/Px_Bezier_osx004.zip

osxUB 9.3
http://www.pictrix.jp/Px_Bezier-UB004.zip

Because I go out in a hurry, the answer to you is made an evening. I'm sorry.

HoMe
09-14-2007, 07:27 PM
hi Pictrix,
yeah the dottet lines are cool :D


in some cases the polygon flips... look here :

http://www.ngon.de/bilder/pxbezier/before.jpg

http://www.ngon.de/bilder/pxbezier/after.jpg


HoMe

HoMe
09-14-2007, 07:41 PM
hi Pictrix,
yeah the dottet lines are cool :D


in some cases the polygon flips... look here :

HoMe

isnīt that cool i am quote my own post....

i see you have a flip function with the right mousebutton....

----

when you create some handles add a new one in the middle of a bezier then jumps the new handle to the start or end from a bezier. when you click the add button from the menu he creats one in the middle of the bezier.

HoMe

PICTRIX
09-15-2007, 05:58 AM
I'm very happy to see a Mac UB of this plugin. I keep my fingers crossed that we will see UB's of many more of Pictrix's awesome tools.

Colin
Hi noiseboy ,
Thank you for trying.

Since you are running out of keyboard modifiers, maybe NT could consider giving you access to the context menu.
Hi PixelFarmer ,
I seem to have to research the "context menu".
I become painful the head.
Thank you.

when you create some handles add a new one in the middle of a bezier then jumps the new handle to the start or end from a bezier. when you click the add button from the menu he creats one in the middle of the bezier.
Hi HoMe ,
The Add button is a command that adds a new anchor between anchors.
The anchor of the start of the segment that wants to be added is
selected and executed.
It is decided that it starts in order of the row of vertex.
When flip is done with CTRL-RMB, the order of the row is reversed.
I think the addition between starting points that Add is done as the final anchor.

Thank you Simon.

It was told that there was a wrong spelling in HELP from HoMe.
brank > blank :D

Andy Webb
09-16-2007, 05:50 AM
Hi PICTRIX you have produced some excellent plugins.

I know this has been asked in the past but it would be excellent if you could get some of your plugins compiled for 64 bit use.

While I do run 32 and 64 bit LW, it's a real pain having to keep swapping between the two just to use a plugin.

Thanks

ANS
09-16-2007, 05:51 PM
I'm with Andy. I also use 64 and 32 bit versions of LW, and lack of 64 bit versions of plugins is a real pain. Pictrix, please- compile 64 bit versions!

Thanks!

Andy Webb
09-17-2007, 03:56 AM
Now only if I could edit curves after they are made.

:agree:

Yes this would be a major step forward :D

nemac4
09-25-2007, 08:38 AM
Thank you Pictrix!

I would like to have 64bit version of all of your plugs.
Especially spmove.
I do a lot of print renders which require the extra ram available in 64bit windows

geo_n
06-02-2008, 02:14 AM
osukaresama desu. kono plugin wa webusaito de daunroodo dekimasuka?

PICTRIX
06-02-2008, 04:11 AM
osukaresama desu. kono plugin wa webusaito de daunroodo dekimasuka?

Ko n ni chi wa
ima DL dekiru youni simasita ( win32 you desu )

http://www.pictrix.jp/Px_Bezier-004.zip

superu matigae ga arimasu
sonouti naosimasu ^^;

geo_n
06-02-2008, 04:56 AM
Arigatou gozaimashita.:D
anata no plugin no dai-fuan desu :thumbsup:

Douzo yoroshiku

ken_g9
06-02-2008, 06:43 AM
Anata no plugin wa saikoo desu! Anata no plugin ga naito LW dekinaigurai desu :D

64bit onegaishimasu!!

Yoroshiku

Steamthrower
06-02-2008, 10:11 AM
Haben Sie dieses Plugin für Mac UB? Ich mag mit Bootcamp.

tyrot
06-02-2008, 10:15 AM
dearisu pictrixisu

youarisu rockusu.....we needisu...moreisu plugisu

bestichwa

Wickster
06-02-2008, 12:18 PM
dearisu pictrixisu

youarisu rockusu.....we needisu...moreisu plugisu

bestichwa

LOL! Dayam Tyrot! You made my day. :D

Hi PICTRIX! Nice to see you here again. I'm studying my Japanese, demo mada jozu ja arimasen. :)

ken_g9
06-02-2008, 07:16 PM
dearisu pictrixisu

youarisu rockusu.....we needisu...moreisu plugisu

bestichwa

Hahaha!! This post made my day :D

Darek Laszczyk
06-03-2008, 06:00 AM
Bardzo fajny plugin i bardzo prosimy o 64 bitowa wersje:)

Lightwolf
06-03-2008, 06:23 AM
Ich mag mit Bootcamp.
That's gross... could you keep that to yourself please? :D

Cheers,
Mike

Steamthrower
06-03-2008, 09:06 AM
That's gross... could you keep that to yourself please? :D

Cheers,
Mike

Holy crap. I think I just said something obscene!

It's what I get for letting my Low German cousin teach me how to speak properly.

archijam
06-03-2008, 09:10 AM
Holy crap. I think I just said something obscene!

It's what I get for letting my Low German cousin teach me how to speak properly.

Indeed. Mag with bootcamp all you like, but some day bootcamp will mag you back... 8/

Lightwolf
06-03-2008, 09:16 AM
Holy crap. I think I just said something obscene!
Not that obscene... basically "I like with bootcamp"... whatever you like with it. ;)

Cheers,
Mike

PICTRIX
05-22-2010, 05:54 AM
Hi ,

update to 008.

Px_Bezier win32 (http://www.pictrix.jp/lw/Px_Bezier/Px_Bezier-008.zip)

Px_Bezier UB (http://www.pictrix.jp/lw/Px_Bezier/Px_Bezier-008UB.zip)

The making command was added.
The part of the improvement remains still. :D

"Tube" makes the tube.
The radius and the segment are specified.

"Extrude" makes the tube referring to the polygon of the FG layer.
The template polygon is put on the X-Y plane.
It is good anywhere.
In Z coordinates, 0 is bases.
The number of outer points of one polygon groups is up to 360.
The number of polygon groups is not limited.

The cap is not covered.
UV is not made.
It is because of the desire as it is possible to make it with another plug-in. :D

kanarazu de-ta wo hozon site kara asonde kudasai !
Good-bye.

mikadit
05-22-2010, 07:20 AM
Great!

Nice to see you online! :thumbsup:
I'll wait for news about the new (possible) plugin. :D

-EsHrA-
05-22-2010, 04:57 PM
また会えてうれしいありがとう!

(babelfish translation..) uhuh! :)

mlon

H_Molla
05-22-2010, 05:24 PM
Thanks

GregMalick
05-22-2010, 06:38 PM
We wish you to be making CORE plugins.

Wickster
05-23-2010, 01:13 AM
Nice to have you back PICTRIX. And thank you for the update.

kosmodave
05-23-2010, 01:16 AM
Thanks for the Plugin, and good to see you around here.

Dave.

PICTRIX
05-23-2010, 08:18 AM
Hi mikadit :D Grazie.
Hi -EsHrA- :D わたしもうれしい
Hi H_Molla :D Thanks.
Hi GregMalick :D Sooner or later.
Hi Wickster :D Are not 64 bits it and I'm sorry..and..
Hi kosmodave :D LW is not thrown away.

It neglected to call.
009 is being developed. It is likely to become happy a little more.

Good night.

tyrot
05-23-2010, 05:24 PM
wow the father of mighty robot ribbreakov...returned to temple!....welcome back ...!!!

what is your future plans for lightwave pictrixsan!
Best!

thekho
05-25-2010, 04:46 PM
Welcome back, pictrix! I was worried that you might don't make Lightwave plugins anymore cos you haven't make another lightwave for a while but now i'm glad that you are back :) Thanks for the update! :thumbsup:

jwiede
05-27-2010, 02:50 PM
Hooray! Pictrix-san is back!

Thank you much for the Bezier update!

Wickster
05-30-2010, 02:33 PM
Just saw the videos of the latest update on PICTRIX's blog. Looks awesome! :thumbsup:
Anybody want to help him convert his plug-ins to 64bit? Please contact him. :)

Lewis
06-01-2010, 05:08 AM
Excellent stuff Pictrix, thanks for update it's really nice addition.

BTW one thing i noticed in dome of your plugins is that you call Subpatches "SubPutch" ? Is that intentional or typo ? It should be subpAtch not subpUtch ;).

Also if i may suggest feature for Twisting tube or any other is to allow Twist to work in degrees instead relative numbers (number of spins as it's now only allow 1,2,3....) would be better to be able to twist only by 15 degrees or any other degree.

cheers

PICTRIX
06-08-2010, 04:00 AM
Hi tyrot , The child is scared. The joint of the shoulder seems to be removed.
Hi chunderburger.
Hi thekho , Thank you.
Hi jwiede , Thank you.
Hi Wickster , Hehehe 6464646464...46
Hi Lewis , It is called, "Subputch" in here Kasuga-cho where I live. :D
Let's make it to "Subpatch" because there is no other way. :) thank you.
It and the twist setting value were made a real number.
It is 180 degrees by 0.5.

It updated it to 014.
Other functions have published the movie in my web.

Wickster
06-08-2010, 08:55 AM
Thank you for the very nice update PICTRIX. :thumbsup: