Zibi
07-03-2007, 06:53 AM
I'm trying to animate a sequence where the moveable rudder part of an airship is clipped by another object and smashes to pieces.
-I've been trying to use hard FX to do this, but because the rudder is parented to the airship it now stays at the start point of the sequence as the airship flys off.
Is there something I'm missing here? or does Hard FX just not work with objects parented to a moving object?
-I've been trying to use hard FX to do this, but because the rudder is parented to the airship it now stays at the start point of the sequence as the airship flys off.
Is there something I'm missing here? or does Hard FX just not work with objects parented to a moving object?