PDA

View Full Version : My first WIP post...


StevenDS
06-22-2003, 05:22 PM
Well, I've been playing with lightwave a bit since I got my copy from Newtek in April. Today I just started working on a model of a beetle. Not any beetle in particular, I just wanted to see what I could put together. I do plan on obtaining good photo references, and building another beetle scene as detailed as I can.
http://home.attbi.com/~s.severson/RenderA1.jpg
http://home.attbi.com/~s.severson/RenderA2.jpg
http://home.attbi.com/~s.severson/RenderA3.jpg

-Steven
:eek:

Kuzey
06-22-2003, 07:31 PM
Great work...keep them coming!!

:p

Kuzey

starbase1
06-23-2003, 06:30 AM
A very nice start - if I may make a suggestion or two?

1. Tone down the colours, (reduce saturation), particularly the yellows, and the green legs. This will help a lot with realism.

2. The eyes look a bit like blue glass beads, I more segmented look would help a lot.

Possible lazy way of doing this:

a) Get a tessalation sphere, (and cut away the bottom half).
b) Select every polygon in it, and assigne texture eye_1
c) Do a very small bevel, (inset only, no shift).
d) Assign this the different texture eye_2.

The segments wont be hexagonal, but it should look OK.

I'd also suggest adding very high broad specular highlights to one of the eye textures, to emphasize the difference.

A bit of interference shading on the shell, for a strong chromatic effect, might also look good.

marvin
06-23-2003, 04:54 PM
StevenDS,

It's looking good so far. I like that a lot.

Something that could also help is I got this preset a while ago, but don't remember from where. Maybe use it as a starting point though. If not, extra presets couldn't hurt. Just add it to your presets folder which is in the program folder for Lightwave.

trentonia
06-24-2003, 08:22 AM
Man, it's hard to believe that you did this on a Trash 80!