Rellik
06-20-2003, 05:31 PM
Hello, I'm sort of a newbie to LightWave, but I have recently learned about Skelegons/Bones and Weight maps, and have made a few test animations. However, I will need to be doing animations in (.x) format, and I have been using the Dstorm plug-in, and it's been working. However, it goes all screwy when it tries to deal with weightmaps. I was thinking maybe there was some free animator program that would be able to import the .lwo files and export as (.x) or maybe if someone is familiar with the Dstorm plug-in if they could tell me how to avoid this problem?
Thanks!
Thanks!