Hiraghm
06-20-2003, 11:29 AM
Something is confusing me badly, and I need help understanding it...
I've a scene I've created of a building, looking up from ground level. As I created it, I did test renders at 640 x 480, and for some bizarre reason I set the focal length at 100 and the aperture to 4. Oh, and the pixel ratio was 1.0. But it looked perfect.
I first calculate the dpi I'll need to render it for printing on an 8.5 x 11 page, then I used the plugins to recalculate it. Resolution came to 3508 x 2480.
I do a current frame render, and I get a closeup of one window, instead of the entire building. in the 320 x 240 preview window (I haven't yet finished the render; it's going to take awhile, but I don't want to waste hours rendering trying to figure this out, and I've already turned off all the optimizations and volumetrics to speed things up for testing.)
Am I seeing just a portion of of what the entire image will be, or is this zoomed-in view what my final render will be? If so, I can live with that. I've tried moving my camera until the building is just a little object in the distance, and the preview render then shows me most (not all) of the building. I've tried changing my focal length and aperture settings, with the same kinds of results.
Could someone please explain, or point me at a tutorial, what I'm doing wrong?
I've a scene I've created of a building, looking up from ground level. As I created it, I did test renders at 640 x 480, and for some bizarre reason I set the focal length at 100 and the aperture to 4. Oh, and the pixel ratio was 1.0. But it looked perfect.
I first calculate the dpi I'll need to render it for printing on an 8.5 x 11 page, then I used the plugins to recalculate it. Resolution came to 3508 x 2480.
I do a current frame render, and I get a closeup of one window, instead of the entire building. in the 320 x 240 preview window (I haven't yet finished the render; it's going to take awhile, but I don't want to waste hours rendering trying to figure this out, and I've already turned off all the optimizations and volumetrics to speed things up for testing.)
Am I seeing just a portion of of what the entire image will be, or is this zoomed-in view what my final render will be? If so, I can live with that. I've tried moving my camera until the building is just a little object in the distance, and the preview render then shows me most (not all) of the building. I've tried changing my focal length and aperture settings, with the same kinds of results.
Could someone please explain, or point me at a tutorial, what I'm doing wrong?