Abigor
03-06-2007, 02:28 PM
hey all, i have a slight problem with the displacement nodes in 9....
while doing some dynamics calculations with a displaced (nodal) ground plane, i noticed the objects kept colliding with a flat plane on the ground, and not the displaced geometry.
i decided to deactivate the displacement nodes, and switch over to the standard old school displacement texture method. once i set this up, the dynamics worked properly again.
so... wats the deal with this? is there some sort of glitch that doesnt report proper displacement info to the dynamics calculations when using the node editor to set up displacements? has anyone else encountered this? found a work around? maybe im just missing something simple?
any insight would be apprecated. thanx everyone!
while doing some dynamics calculations with a displaced (nodal) ground plane, i noticed the objects kept colliding with a flat plane on the ground, and not the displaced geometry.
i decided to deactivate the displacement nodes, and switch over to the standard old school displacement texture method. once i set this up, the dynamics worked properly again.
so... wats the deal with this? is there some sort of glitch that doesnt report proper displacement info to the dynamics calculations when using the node editor to set up displacements? has anyone else encountered this? found a work around? maybe im just missing something simple?
any insight would be apprecated. thanx everyone!