View Full Version : Question about Surface editor
lettuceapple
06-18-2003, 09:34 PM
I need some help here regarding the surface editor. Let's say I named a group of surfaces called "Fingernails" on my character in Modeler. Is there any way that I can delete this group of surfaces? Wll the surface list become messy with lots of surface names? Please give some advice. Thanks
evenflcw
06-18-2003, 10:56 PM
You can't delete surfaces directly, but if a surface is left with out any polygons assigned to it when the object is saved it gets trashed. So just save, close your object, and load it again if you really feel that you want to get rid of a perticular surface from the list. Only other way to get rid of them is to rename them and use them for something else.
lettuceapple
06-19-2003, 06:14 PM
Thanks a lot. Now I understand how it works.
feckit
06-21-2003, 12:44 PM
It's still rather irritating though) I'm sure they'll have it fixed in Lw8.
vBulletin® v3.8.2, Copyright ©2000-2012, Jelsoft Enterprises Ltd.