View Full Version : Room in radiosity
nthused
02-27-2007, 06:44 AM
A Paradigm set from a former job (Otacon's work mostly). Brought it home to test 9.2. First frame took a while (over 2 hours)...remaining frames are taking about 36 minutes to render.
Polygons: >1.2million
Size 1280x720
Real Lens Camera
AA:9
AS Threshold:0.01
Interpolated Radiosity (cached)
Intensity: 250%
RPE: 250
Bounces:8
Tolerance: 0.5
MES: 2.5"
Occlusion used on walls. Should have used it on floor also to darken areas around objects - without resorting to dropping MES to a unreasonable size.
A little dark...but I didn't want to retouch results.
nthused
02-27-2007, 07:04 AM
Oops Sorry about that....
3.0GHz Dual Core
XP64
LW32
4GB RAM
Lewis
02-27-2007, 07:47 AM
3GHz Dual core is which CPU actually ? MAC or overclocked E6xxx in PC ?? I don't remeber there is Dual core 3GHZ version at PCs so it might be MAC ?
E6300 - 1.86GHz
E6400 - 2.1 Ghz
E6600 - 2.4GHz
E6700 - 2.66GHz
E6800 - 2.93Ghz
BTW very nice render but lower MES and more light would be nicer or you could jus tincrease RPE to 500 and make MES even bigger ;).
caesar
02-27-2007, 08:00 AM
A64 X2 6000+ = 3.0 Ghz, also 64 FX 60, I think....
nthused
02-27-2007, 09:04 AM
Dell. Intel Dual Core. It's over a year old now...so not the latest Core Duos or Xeons.
Elmar Moelzer
02-27-2007, 01:19 PM
Pentium D 830, I would guess, right?
Got an 820 here myself...
Could also be a 930..
CU
Elmar
Eric Walters
02-27-2007, 09:12 PM
THAT is great! I'm nthused by your work! :-) Eric
A Paradigm set from a former job (Otacon's work mostly). Brought it home to test 9.2. First frame took a while (over 2 hours)...remaining frames are taking about 36 minutes to render.
Polygons: >1.2million
Size 1280x720
Real Lens Camera
AA:9
AS Threshold:0.01
Interpolated Radiosity (cached)
Intensity: 250%
RPE: 250
Bounces:8
Tolerance: 0.5
MES: 2.5"
Occlusion used on walls. Should have used it on floor also to darken areas around objects - without resorting to dropping MES to a unreasonable size.
A little dark...but I didn't want to retouch results.
scabooba
03-02-2007, 10:15 PM
that looks great a little dirt on the glass and some work on that dresser and I would've thought this was a photograph The books on the coffee table and the faucet also jump out as CG, actually if you just cropped out the kitchen area completely. But I love the darkness to the scene. I mean for a camera to expose and see anything outside the windows that room would come out very dark. very cool. I've posted this on other threads but with .01 AS you just simply don't need any AA. It's wasting ALOT of render time for a very miniscule difference.
nthused
03-03-2007, 09:18 AM
I've posted this on other threads but with .01 AS you just simply don't need any AA. It's wasting ALOT of render time for a very miniscule difference.
Thank you very much - I wish it was my scene - this was a Paradigm scene - I just took it home to test 9.2's capabilities so that the office is ready to upgrade as soon as possible. Otacon set up the scene (as I recall).
About AA - I'm re-reading Dave's piece on AA - Must have missed A LOT on the first read :)
scabooba
03-04-2007, 01:22 AM
It really seems like 9.2 requires finding a good balance of AA and AS. Set the AS threshold low and you don't need the AA. Set the AS threshold high and you do need the AA. Just seems like it's going to depend on what you need in each individual scene. It also seems like it's going to be harder to find the optimum render time, but alot more flexibility in finding it at the same time.
Erwin Zwart
03-04-2007, 03:30 AM
A little dark...but I didn't want to retouch results.
If you allow me ;)
I just did a badly needed gamma correction, LightWave tonemaps very linear it seems. If you don't correct it, it looks like the camera only tried to get the outside gradient. My camera always tries the get the largest area of the photo in the right exposure range.
GI solution looks nice now, well done.
I wonder if Otacon rendered this in kray by now.
zapper1998
03-04-2007, 04:05 AM
wow nice render, looks great now, all u did was a gamma correction ??
Erwin Zwart
03-04-2007, 02:28 PM
wow nice render, looks great now, all u did was a gamma correction ??
it is as simple as that! I don't think gamma "correction" can be considered cheating, you can do it in an image filter right at rendertime.
Ztreem
03-05-2007, 06:14 AM
looks great! I like the gamma corrected one. :)
nthused
03-05-2007, 07:15 PM
Very good idea. I agree...that's not cheating. Looks great.
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