Ziah
06-17-2003, 10:39 AM
K me agian 2 questions
I want to animate smoke coming from a plane engine like the exhuast i used volumetric lighting and i want it to be smoke at the end ... so my thoughts was to and an obeject and texture it as hxpervoxel smoke and give it a bone so that when the plane swerves and stuuf it will look natural??
any other suggestions
And last but least like if you have a boat in the water how do i get the fomay ripples behind it and how would i get that effect if a plane pass over im used a volumetric lgiht but it din't look to niffty???
I want to animate smoke coming from a plane engine like the exhuast i used volumetric lighting and i want it to be smoke at the end ... so my thoughts was to and an obeject and texture it as hxpervoxel smoke and give it a bone so that when the plane swerves and stuuf it will look natural??
any other suggestions
And last but least like if you have a boat in the water how do i get the fomay ripples behind it and how would i get that effect if a plane pass over im used a volumetric lgiht but it din't look to niffty???