Paul_Newman
06-17-2003, 09:33 AM
I have a mesh of the word "SIZZLER" and the idea is to have 'sizzling' particles streaming off the sides of this extruded word. On top of this, the word moves inside a reflective tunnel, and the 'sizzling' must be seen in the reflections too, ideally with glow effects on the actual particles and glows seen in the reflections.
Anybody got an idea how to pull this off?
I currently have a mesh of the word "SIZZLER" with and emitter specified under Object Properties : Geometry : Add Custom Object : FX Emitter with the Generator Nozzle type set to Object Normal. I then used FX Linker to link a simple mesh object to each particle so that they are visible in the reflections. Trouble is that the total number of particles emitted are 17,600 and I can't get Lightwave to introduce that vast amount of objects for linking. At any one time there are 500 particles 'alive' and I hoped that I would be able to merely create 500 copies for linking, but it seems I was wrong (or just ignorant?).
I currently have no access to commercial 3rd party plug-ins, so I must use Lighwave 'as-is' or else employ a free plug-in.
Can anyone help?
Thanks in advance,
Paul
Anybody got an idea how to pull this off?
I currently have a mesh of the word "SIZZLER" with and emitter specified under Object Properties : Geometry : Add Custom Object : FX Emitter with the Generator Nozzle type set to Object Normal. I then used FX Linker to link a simple mesh object to each particle so that they are visible in the reflections. Trouble is that the total number of particles emitted are 17,600 and I can't get Lightwave to introduce that vast amount of objects for linking. At any one time there are 500 particles 'alive' and I hoped that I would be able to merely create 500 copies for linking, but it seems I was wrong (or just ignorant?).
I currently have no access to commercial 3rd party plug-ins, so I must use Lighwave 'as-is' or else employ a free plug-in.
Can anyone help?
Thanks in advance,
Paul