jds580s
06-16-2003, 10:25 AM
Is there a way (or file format) that lets you output a LW render and then change a texture map in a compositing package like After Effects or Combustion?
I'm not much of a MAX user, but I know you can assign surface ID's to a surface and then through Combustion 2 change the texture while keeping all the lighting and other surface properties.
I have a series of animations where the only thing getting changed is 2 textures and thought this might save a load of time.
Justin
I'm not much of a MAX user, but I know you can assign surface ID's to a surface and then through Combustion 2 change the texture while keeping all the lighting and other surface properties.
I have a series of animations where the only thing getting changed is 2 textures and thought this might save a load of time.
Justin