dglidden
11-16-2006, 09:23 PM
This is really directed towards Chilton. I believe this has been answered elsewhere, but I'd like to get more specific info. I'm presuming that with the UB version eventually being released built against Xcode that plugins will now also be built with Xcode? The more I think about it, the more excited I get about this. So assuming this is the case, are there any hints or previews on anything special required to make plugins under Xcode? Or is it essentially going to be the same procedure except using Xcode (or gcc even...) to build it?