View Full Version : SaveSceneAndAllObjects v1.0 has been released!
Sensei
11-12-2006, 05:04 PM
Hello!
We just released little plug-in SaveSceneAndAllObjects v1.0 to quickly save scene and the all objects in the scene, useful if you changed surfaces during work and must store both LWS and LWO..
http://www.trueart.eu
Best Regards!
tonybliss
11-12-2006, 07:47 PM
thanks ... i'll tell my students ... some always forget then lose their surfaces :s
Cheers man
evenflcw
11-12-2006, 08:25 PM
I wonder, a marketing move or just being nice?
I'm sorry, but there are already lscripts out that do this. If you can't add anything new to the table then in my opinion you should let the other guy get the glory, even if you think his code looks ugly. :)
Anyways, your plugin has a bug in that it tries to save non-mesh objects (nulls) and the confirmation dialogs (Save objects Yes/No?; Save Scene Yes/No?) will probably start to annoy people.
Thanks for everything else though. ;)
Sensei
11-12-2006, 08:40 PM
I am constantly changing object's surfaces in Layout and this annoyed me a lot that I must press File menu, then Save then Save Scene, then File menu, Save menu, then Save All Objects.. That's a lot of clicking.. So wrote this little plug-in that issues SaveAllObjects and then SaveScene commands.. And these warnings are standard what you see while using normal menus.. I tried to disable them by temporary setting alert level to expert, but this changed nothing.. It's how Layout works.. Renaming or deleting these files prior issuing commands should handle this problem..
I'm sorry, but there are already lscripts out that do this. If you can't add anything new to the table then in my opinion you should let the other guy get the glory, even if you think his code looks ugly.
In other words if I coded something, I should keep it on disk.. Okay.. Will try to remember next time..
I don't have time for searching LScripts that you're talking about; it's quicker to write than search for me..
evenflcw
11-12-2006, 09:38 PM
I am constantly changing object's surfaces in Layout and this annoyed me a lot that I must press File menu, then Save then Save Scene, then File menu, Save menu, then Save All Objects.. That's a lot of clicking.. So wrote this little plug-in that issues SaveAllObjects and then SaveScene commands.. And these warnings are standard what you see while using normal menus.. I tried to disable them by temporary setting alert level to expert, but this changed nothing.. It's how Layout works.. Renaming or deleting these files prior issuing commands should handle this problem..
Most lscripts that provide the same functionality use a function called autoconfirm() to get rid of the confirmation dialogs regardless of alert level.
In other words if I coded something, I should keep it on disk.. Okay.. Will try to remember next time..
I don't have time for searching LScripts that you're talking about; it's quicker to write than search for me..
If that's the case, thanks for sharing!
I'm not sure, but perhaps you misunderstand the point I'm trying to make. I was abit brief. It's just not a stupid rule, it's about being courteous...
YOU are (probably) proud of some of your plugins and that alot of people use them. In the same way alot of newbie developers might be proud of their scripts/plugins and that alot of people use them. Their corner of the market is small because they can't do alot (yet) and creating scripts/plugins that other people actually find usefull is probably their best source of motivation to keep learning (and contributing to the community).
I'm not saying never share a simple plugin again, I'm saying try not to share what someone else has shared earlier and might be very proud of. Sharing what already exist doesn't add to the community, because something equal is already available. Thus all you're doing is stealing the other guys glory. However, if you improve upon things then it's allowed to stomp allover the other guy just for sake of progress! :thumbsup:
You may think what you like about this and do whatever you want. I wouldn't mind a comment though.
evenflcw
11-12-2006, 09:44 PM
Oh oh! I just figured out a way to turn this whole thing around. There are alot of lscripters that like to get into coding c-plugins, but there is alot less source code to read for plugins when compared to lscript, so why not share the source for this? It might seem simple to you, but might help others.
Sensei
11-12-2006, 09:56 PM
Please re-download v1.1, it has disabled the all warnings.. Either overwritting scene file, objects and warning with "can't save null" are gone..
This is a function LW should have in the default menus if you ask me.
mav3rick
11-13-2006, 06:45 AM
there is much thing lw should have by default... like MIRROR WELD ... why i have to dl lsscript for that???? is that hard to put in code? i would call that lack of serious DESIGN of app
Dunno but I wrote my own ages ago! :)
In fact I hardly wrote anything just used LScript commander!
Sensei
07-11-2008, 07:20 AM
http://www.trueart.eu/?URIType=Directory&URI=Products/Plug-Ins/SaveSceneAndAllObjects
Yes, it's.
nolan
07-11-2008, 10:59 AM
Sensei, thanks. I use and appreciate both your commercial and free materials.
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