WShawn
10-26-2006, 09:14 PM
Howdy:
I've got your basic human character with 32 skelegons. I run the bone weights tool to create weight maps for each skelegon. Then I decide that I don't want any of those weight maps after all. Is there any way to delete all of those maps at once? It looks like I have to select each weight map individually and go to Edit Maps>Delete Vertex Map. This seems rather inefficient. The manual doesn't indicate a speedy workaround.
My other alternative is to select each bone, one at a time, in Layout and set the Bone Weight Map to "None". This doesn't seem very efficient either.
Any suggestions?
Thanks.
Shawn Marshall
Marshall Arts Motion Graphics
I've got your basic human character with 32 skelegons. I run the bone weights tool to create weight maps for each skelegon. Then I decide that I don't want any of those weight maps after all. Is there any way to delete all of those maps at once? It looks like I have to select each weight map individually and go to Edit Maps>Delete Vertex Map. This seems rather inefficient. The manual doesn't indicate a speedy workaround.
My other alternative is to select each bone, one at a time, in Layout and set the Bone Weight Map to "None". This doesn't seem very efficient either.
Any suggestions?
Thanks.
Shawn Marshall
Marshall Arts Motion Graphics