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View Full Version : Exporting LWO to 3ds or dxf?


wesleym
10-26-2006, 10:33 AM
Hey,

I need to export some detailed models to 3ds or dxf format and retain all of the textures and mapping. Is this possible? I can import obj files with the UV coordingates into max with no problems, but I have to manually add the maps back to the model. I am looking for a quick solution. Does anyone have any ideas or current workflows that would work?

thanks,

wes