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View Full Version : A little exercise...WIP


moc
10-06-2006, 03:23 PM
I did this project for a exercise....
combination all the tools....Zbrush.....PLG UV edit....Fprime+G2...
And some enchance LWv9 functions....such as APS:the weight map controls mesh density....and more-over node texture.....sss.....

moc
10-06-2006, 03:26 PM
the following....

moc
10-06-2006, 03:31 PM
And then I start to tune sss shader for his skin....but
as the pic....the result not good....
I tried many fake-skin plugin:TB-fake skin.......chumlun?...

and Fprime+G2:sss.....The following picture showed...

moc
10-06-2006, 03:36 PM
..........
I also try the new node sss......but ....likely I need to touch them more.....
Or someone can post a simple SSS node.srf for me....^^~~bros...pls...
ok...
near the final....
This result also use Fprime+G2:sss....+ fine tuning other channel.....

moc
10-06-2006, 03:43 PM
forgot to post a openGL test action for him....
winrar to unzip and
(.mp4) quicktime player to play....

ShawnStovall
10-06-2006, 04:03 PM
Looks very good with SSS!

moc
10-08-2006, 08:46 AM
finally....
unzip with winrarr...then
quicktime player ....playing...(.mp4)

anieves
10-08-2006, 01:22 PM
that's looking very good, I actually like the LW sss better than the g2. What is it? Kappa or Omega?

moc
10-08-2006, 02:09 PM
it's Fprime+G2........I can't get LW node sss work right......when I using omega....some mesh wire were appearing..........

At the begining, I try to render at LW native renderer.....
but finally...I found that.....LW default renderer take me 15min...per frame....(prep cam..+APS...+G2)
and Fprime.......take 5min per frame....(+G2)

totally,30f X5...just half an hour....so.....FP+G2....