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Hervé
09-07-2006, 10:01 AM
hello, .. long time since no posts... was away.

I am trying to animate a chain.. but not a hanging chain, nope... a chain that falls on the floor... is there a way to do this in LW..
still using 8.5)

Thanks

Skinner3D
09-07-2006, 10:37 AM
:stumped: You might be able to do it using hard or soft fx and bones.

hunter
09-07-2006, 01:36 PM
I think a 2 point poly chain with hard-fx and then metalink your hires mesh. must be a ton of threads on this process here.

bryphi7
09-07-2006, 01:43 PM
Hard link...

stevecullum
09-07-2006, 01:45 PM
2 point poly chain, clothFx with a collision offset to the same diameter as your metal rings, then hardlink.

HowardM, did some tests on this I think. Do some searches for his posts and I'm pretty sure you'll turn something up. :)

hunter
09-07-2006, 01:47 PM
That's the one, hard link. :thumbsup:

Hervé
09-08-2006, 12:17 AM
Thanks a lot.... I will try hard link.... :)

munky
09-08-2006, 03:47 AM
Hi There

this spinquad hread might be of use

http://www.spinquad.com/forums/showthread.php?s=&threadid=986

regards

paul

HowardM
09-08-2006, 11:37 AM
yep that or 2pt chains like everyone said, do a search for my other posts and youll get the idea... :D

Hervé
09-09-2006, 01:12 AM
found it... Thanks Howard !! really cool...:)