Oddgit
06-07-2003, 04:58 PM
i am trying to set up a mechanical arm and in the eblow joint i want to have a tube in the space beterrn the upper arm and lower arm where the elbow would be, but i cant figure out how to make an object flex like that.
here is a link to the base pose...
http://homepage.mac.com/oddgit/base_pose.jpg
and here is what happens when i move that arm....
http://homepage.mac.com/oddgit/bend.jpg
thats not cool. i want the ends of the tube to stay where they are at and just have the tube bend around a bit not move like that.
any ideas? this is my first attempt at animation, i used to just focus on modeling.
here is what the whole object looks like
http://homepage.mac.com/oddgit/arm.jpg
here is a link to the base pose...
http://homepage.mac.com/oddgit/base_pose.jpg
and here is what happens when i move that arm....
http://homepage.mac.com/oddgit/bend.jpg
thats not cool. i want the ends of the tube to stay where they are at and just have the tube bend around a bit not move like that.
any ideas? this is my first attempt at animation, i used to just focus on modeling.
here is what the whole object looks like
http://homepage.mac.com/oddgit/arm.jpg