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View Full Version : over-riding image bump map


kief
06-04-2003, 09:27 AM
hi,
i am using lightwave 6.5. i am making a small island that has a small rocky cliff and a sandy beach at the bottom. I am using procedurals for the rock texture and image maps for the flatter ground and sand. I set an alpha map so that the cliff walls will show up. This works fine for the color map but does not work at all for the bump map. The procedurals over-ride the image map and i get a rocky bump on the sand. Is there any way to override the produrals with the image map like it is doing in the color channel? Thanx for any suggestions.

kief
06-05-2003, 09:15 AM
i figured it out on my own. i geuss i am just not bright enough to look in the manuel