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View Full Version : 3d audio for lightwave


tischbein3
07-09-2006, 04:52 PM
the most important things in short:

- based on openal, (www.openal.org), wich must be installed before using the plugin (I've took the freedom to include the installer)

- allows you to "attach" 4 wav samples to objects, the plugin will then calculate stereo and doppler shift.

- mainly a proof of concept idea I did some months ago

- Please read included "manual" to avoid trouble with certain limitations.

- lw 8.x needed for this version (there was a 7.5 version, but it had some problems, wich I will adress as soon as I' find the time for it)

critques and comments are highly welcome.

ATTACHMENT HAS BEEN MOVED TO pOST #9

tonybliss
07-10-2006, 01:33 AM
sounds like the beginning of a foley studio for Lightwave.
I will try to look into this one :)

Thanks!

tischbein3
07-10-2006, 08:58 AM
( well cross out "studio" :) )

thanks.

my fear is, because my soundcard has a very high latency, there might be problems with this, (especially when scratching through timeline)

also I only implemented a minimal hardware check, so I'm really thankfull on any feedback

tischbein3
07-11-2006, 07:45 PM
Ok, there seems to be some weird error,
just tried to run it under a win 98 machine and it crashes,
I don not know why, but coping these dll make it work
(Although they are slightly older, and I just verified the versions of the libaries I'm working with....)

So If you did had crashes at plugin launch, you might try to locate the 3 dll
(under windows install dir/system32/)

A new version of the plugin is also included wich allows you to choose the device at default startup.

but because nobody complained until now, it seems to work for you ;)

nerdyguy227
07-26-2006, 06:21 PM
Sounds like a neat plugin- I have to try it later.

Will this work with 9?

tischbein3
07-27-2006, 01:47 PM
Sounds like a neat plugin- I have to try it later.

Will this work with 9?

Depends if it works for you at all :)
Yes, although I didin't use the internal audiopath yet,
could add those few lines to the current version, if wished.

BTW: Any mac user out there wanting to port this thing (shouldn't be that big problem, openal is multi-platform, the only big hastle I'm aware of, is implmenting a timer).

moremetall
08-01-2006, 03:02 AM
Interesting, I will try this one later...:thumbsup:

tischbein3
08-01-2006, 11:10 AM
Yes, but you will need the alut.dll, wich has been posted in the second zipfile.
There was a new openal release a few days ago, so I will post a new set of files in the comming days (with version 9 audio directory support)

tischbein3
08-01-2006, 02:14 PM
Ok, new version.

Still go some strange crashes with the win98 installation.
Added a rudimentary dopetrack support plus some other minor fixes.
Archive contains openal + alut.dll / those versions of the plugin wich work on the win98 install.

Please look into included manual for additional installation instruction.