View Full Version : moving based on object origin
automan25
06-01-2003, 11:42 PM
How do I move an object/point/poly in Modeler based on exact world values, and not on an offset value?
daveythegravy
06-05-2003, 07:44 AM
I'm new, but maybe this will help!
Try the modes at bottom of screen?
Daveythegravy
mattclary
06-05-2003, 07:57 AM
Automan, you can use the Set Value command to move points to a specific location, but I don't think there is a way to move an object this way. There may be a plugin that will do this, try a search on Flay.com
MorituriMax
06-05-2003, 12:30 PM
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Give a man a "Make cool animation" button and he will create for a day, give a man a full featured toolset like LightWave, and he will create for the rest of his life.
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Heheh.. how about...
Give a man a tutorial and he models for a day, give him Lightwave and he takes a lifetime learning how to make tutorials.
mattclary
06-05-2003, 12:52 PM
:)
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