Ty Catt
06-24-2006, 01:11 PM
Here we go:
Why is it that my "ready to go" rigged object from work (LightWave version 8.5, VT4)) isn't appearing properly at home (LightWave version 6.5)?
It looked perfect at work yesterday!
It's a rigged dinosaur built with an internal skelegon of 64 bones and lots of weight maps
Is there a setting or conflict I don't know about?
All of my rigged nulls are in the correct place, but my object looks like a distorted mess.
I have attached the scene and it's components.
If you delete all the nulls, the object snaps back into correct shape.
Thanks, again!
Tyler:help:
Why is it that my "ready to go" rigged object from work (LightWave version 8.5, VT4)) isn't appearing properly at home (LightWave version 6.5)?
It looked perfect at work yesterday!
It's a rigged dinosaur built with an internal skelegon of 64 bones and lots of weight maps
Is there a setting or conflict I don't know about?
All of my rigged nulls are in the correct place, but my object looks like a distorted mess.
I have attached the scene and it's components.
If you delete all the nulls, the object snaps back into correct shape.
Thanks, again!
Tyler:help: