jumbo
06-14-2006, 03:36 PM
I doubt I'm the only one that's ever made this mistake, but I don't know how to fix it.
I have been working on a model for a little while and got to the point where I figured I needed to start the rigging process. I didn't think I wanted to dedicate that much time to it right then but felt like messing around with the model some more, so I made some morph maps for facial expressions.
Then for some reason, I started making the character's long robe. I got it just how I wanted it, and then realized that I had modeled it out in one of the morph maps.
Fortunately I have this on a different layer, but I forsee it causing me some grief if I don't get everything fixed. Is there a way to fix this without having to remodel it?
I have been working on a model for a little while and got to the point where I figured I needed to start the rigging process. I didn't think I wanted to dedicate that much time to it right then but felt like messing around with the model some more, so I made some morph maps for facial expressions.
Then for some reason, I started making the character's long robe. I got it just how I wanted it, and then realized that I had modeled it out in one of the morph maps.
Fortunately I have this on a different layer, but I forsee it causing me some grief if I don't get everything fixed. Is there a way to fix this without having to remodel it?