View Full Version : Sasquatch problems...
Cageman
05-30-2003, 09:08 AM
Donīt know if this is the right place to post about this, but what the heck! :)
Go to:
http://hangar18.campus.luth.se/~cageman/tempfiler.html
Take a look at the pictures, the first one is without motionblur, the second is with motionblur. Notice how the beard hangs in the air on the second picture. Is there a setting somewhere in Sasquatch that I have missed?
At the bottom of the page there is a .mov, showing the whole sequence. This anim is an intro for a schoolproject; a parody on all those dating and love-match tv-shows (the faces of the angels are pictures of the programhosts)... =)
JMarc
05-30-2003, 09:32 AM
Be sure to turn off "One Pass Antialiasing" in the Sasquatch Render panel. It needs all of the antialiasing passes to create the motion blur.
Good luck.
Lightwolf
05-30-2003, 09:36 AM
I assume you're using vector blur?
I guess that doesn't work properly, since sasquatch doesn't (and actually can't) return the proper per-pixel movement back to LW for the VBlur to work.
Try regular motion blur (camera panel).
Cheers,
Mike
Cageman
05-30-2003, 09:58 AM
JMarc: Ahh.. that sure cured the problem! Thanks! The bad thing is that the renderingtime increased alot! :/ Donīt know if the deadline will allow me to use this setting. In 320x180 low antialias it took 11m 33s All the rendering needs to be done in 1024x576. :P
Lightwolf: I use regular motion blur. :)
Lightwolf
05-30-2003, 10:02 AM
Cageman...
11m33s? Gee, what else is in that scene?
Also, how come 1024x576, this seems an odd size (are going for 16:9 Pal? You can change the pixel aspect in the camera settings)
Cheers,
Mike
JMarc
05-30-2003, 10:09 AM
Now that you are actually using LightWave's render passes to antialias the hair on the beards you may be able to lower some of the quality settings in Sasquatch's Rendering panel and acheive quicker results that look similar to your previous renders. You will have to do several test render frames to compare, though.
Try lowering Sasquatch's "Antialiasing Level", "Rearward polygon quality" and "Out of view fur quality". That should speed things up a bit.
*Watch out for fur fibers popping on and off during your animation if you lower the "Out of view fur quality" too much!*
Take it easy. :D
Cageman
05-30-2003, 10:17 AM
Originally posted by Lightwolf
Cageman...
11m33s? Gee, what else is in that scene?
Also, how come 1024x576, this seems an odd size (are going for 16:9 Pal? You can change the pixel aspect in the camera settings)
Cheers,
Mike
You could download the mov-file and see for yourself! ;) I trusted my teacher blindly when he told me to always render in 1024x576. I didnīt even question him about it. :) But I need at least 720 width, but but Iīm a bit off when it comes to setting the aspect ratio... I want 16:9 Pal, yes... :)
Cageman
05-30-2003, 10:20 AM
Originally posted by JMarc
Try lowering Sasquatch's "Antialiasing Level", "Rearward polygon quality" and "Out of view fur quality". That should speed things up a bit.
Yes... I will investigate this right away. Thanks alot for your help!!! :)
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