View Full Version : Divinity
I have not put anything up in a while now. Ryan Watkins and I are joining forces on this project. Its really still in the very beginning stages.
enjoy, and shoot some feedback at us.
http://www.bobbybruceband.com/chris/Divinity.jpg
http://www.bobbybruceband.com/chris/Divinity4.jpg
http://www.bobbybruceband.com/chris/Divinity5.jpg
http://www.bobbybruceband.com/chris/monos2.jpg
http://www.bobbybruceband.com/chris/monos.jpg
jameswillmott
05-01-2006, 06:45 PM
Disgusting, love it!
enochian
05-01-2006, 11:34 PM
Well looks like we have opened the can of worms here. Here is the concept drawning I did for the models
And more infromation about DIVINITY can be found here
http://www.nolinestudios.com/Divinity/main.html
http://www.nolinestudios.com/Divinity/Images/Art/Characters/Divinity415.jpg
http://www.nolinestudios.com/Divinity/Images/Art/Characters/Minos,-the-judge-of-the-Und.jpg
steamthunk
05-01-2006, 11:34 PM
Wow...amazing...um....boots... :thumbsup:
jameswillmott
05-01-2006, 11:53 PM
Intriguing story, can't wait to see this one develop.
Kuzey
05-02-2006, 02:57 AM
Wonderful work!!
I guess if you just have your boots on then you're fully covered :dance:
I would like to see more texture/surface difference in Minos, it pretty much the same all over.
Kuzey
starbase1
05-02-2006, 07:15 AM
Very impressive in general - but I really don't like the demon hands - thety look rather cartoon human copmpared with the rest. Love everything else though...
Nick
JeffRutan
05-02-2006, 09:19 AM
Nice work, especially like the face on the woman, but her hips are way too low, like she has no pelvic bones.
-Jeff
Master25
05-02-2006, 10:33 PM
could you show a wire frame of the demoned like character.
Maybe the nipples need tweaking... wait what.
oDDity
05-03-2006, 04:35 AM
Yeah, the woman's face is great. and realistic, but the body in comparison is like a cartoon woman, very basic, no anatomy, and those ridiculous silicon breasts.
Apart from that, the rest is excellent.
Master25: Here is a wire for ya
http://bobbybruceband.com/chris/wire.jpg
oDDity: What do you mean no anatomy? She's chalked full of anatomy. what area do you think needs more definition?
lol @ Duke
THanks for the feedback group. its very helpful.
Update:
http://bobbybruceband.com/chris/recent.jpg
enochian
05-03-2006, 09:18 AM
Looking really good, think the hair needs a little more style to it thou.
Ryan
oDDity
05-03-2006, 09:48 AM
Well, now that you've put a dress on, there's not much flesh showing. The shoulders need a lot of work, the clavicles are placed badly, and the deltoids and trapezius muscles need reshaping as well. The arms also have pretty basic topolgy, but it depends how realistic you want it to be.
You're good at modeling, but I suggest you spend some more time studying anatomy, it will make you even better.
JeffRutan
05-03-2006, 12:26 PM
This is a fantastic model and you are obviously very skilled, but Oddity is right- the anatomy needs some tweaking. It takes more than big breasts and a slender waist to make a woman a woman. The shoulders you have here actually look more masculine and detract from her strikingly realist and beautiful face. The hips are impossible like the legs are just pasted onto the torso- it needs some taper for the muscles attaching to the hip bones up a bit higher. The clothes can obscure a lot, but I think If you work just a little more on these details your creation will be much more striking. It is so close to realistic now that it really is worth some more anatomy effort.
-Jeff
It is so close to realistic now that it really is worth some more anatomy effort.
Looks dam good to me but then I’ve never modelled a person. Guess it's time to pop down the town and lift something from the top self :D
maxreal
05-03-2006, 04:43 PM
WOW WOW !
Niiice work man i love this character
:lightwave
Cobalt
05-04-2006, 05:34 PM
The female characte is awesome! Only comment here is that it would be neat to see the same level of detail with belt buckles, straps, fasteners on the torso garments that there is on the boots.
As for the freaky, gross undead dude ... the shading is top-notch! I agree, however, that his hands look too "normal". How about long, nasty, spindly fingers with long nasty, pointy fingernails???
Another interesting story I look forward to seeing. I just hope the good guys win.
enochian
05-05-2006, 12:10 AM
hey cobalt, there are no good guys in my world, this isn't a story about good over coming evil, its more about seeing the evil to know the good
Ryan
http://www.nolinestudios.com/Divinity/main.html
Cobalt: I have stopped on the outfit. I agree, I need to redo it and allow for some more detail. I the meantime I moved on to her face. She just came out of cryo sleep so shes a little run down right now, but she will pinken up soon. Small update.
http://www.bobbybruceband.com/chris/divinity6.jpg
Luv2Anim8
05-09-2006, 11:02 PM
Outstanding!
jameswillmott
05-09-2006, 11:15 PM
Lovely work.
The eyes are too smooth IMHO. Look at your own in a mirror with a light shining from the side and you'll see how lumpy they are. The speculars will pick those lumps up.
JeffRutan
05-10-2006, 01:07 AM
Those eyes and other details are really good!
-Jeff
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