newtekker04
04-21-2006, 08:29 AM
Hey, everyone,
I searched the forums for this same problem and found another member having the same problems, but no one responded.
I have a character setup (rigged and weighted) that has a walk cycle. I did the entire animation with IK Booster (if that helps). I wanted to lengthen the walk and have it repeat, so I created an actor in motion mixer and added the character and all his bones. Everything works just fine when I use MM to control the object. However, after I have saved out the scene and then attempt to reload it, my actor (bones and object) are terribly deformed and my animation is screwed.
I attempted to setup the MM scene again and save my motion data, and then reload it into my faulty scene, but it seems that MM saves that corrupted version. I noticed that the reloaded data only contains 8 items, when my original scene contained 29 in the actor. I tried setting up two MM scenes differently, but with the same animation and object. That made no difference, though. Is this some major glitch, or am I out to lunch on something?
Any help would be greatly appreciated.
I searched the forums for this same problem and found another member having the same problems, but no one responded.
I have a character setup (rigged and weighted) that has a walk cycle. I did the entire animation with IK Booster (if that helps). I wanted to lengthen the walk and have it repeat, so I created an actor in motion mixer and added the character and all his bones. Everything works just fine when I use MM to control the object. However, after I have saved out the scene and then attempt to reload it, my actor (bones and object) are terribly deformed and my animation is screwed.
I attempted to setup the MM scene again and save my motion data, and then reload it into my faulty scene, but it seems that MM saves that corrupted version. I noticed that the reloaded data only contains 8 items, when my original scene contained 29 in the actor. I tried setting up two MM scenes differently, but with the same animation and object. That made no difference, though. Is this some major glitch, or am I out to lunch on something?
Any help would be greatly appreciated.