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kurant
05-23-2003, 05:24 AM
hi

when network rendering scenes with hypervoxels on particle systems, the effect is not continuous, and the animation looks choppy and random. is there any way to fix this or do I simply have to render the frames sequentially on a single computer?

Lightwolf
05-23-2003, 05:37 AM
Did you save your PFX Motions?
PFX can render random frames across a network, under certain circumstances:
If you have simple effects, that don't require a PFX pre-calculation, make sure fixed random is selected for every emitter.
If you have complex effects (such as inter particle collisions etc.) that require a pre-calc, save the motions from the PFX control panel.

kurant
05-23-2003, 05:39 AM
thanks, I will try