kurant
05-23-2003, 05:24 AM
hi
when network rendering scenes with hypervoxels on particle systems, the effect is not continuous, and the animation looks choppy and random. is there any way to fix this or do I simply have to render the frames sequentially on a single computer?
when network rendering scenes with hypervoxels on particle systems, the effect is not continuous, and the animation looks choppy and random. is there any way to fix this or do I simply have to render the frames sequentially on a single computer?