tommymamn
04-03-2006, 03:54 PM
After many hours of work this is what I (a beginner animator) have come up with on how to create a camera animation path in LW. If anyone else has discovered a better way or if there is an easier way please share your ideas:
1. Use Bezier curves to create path - the more points used the smoother and slower the animation - make sure to smooth out any bumps on the curves in modeler.
2. Merge curves together (select all curves then Shift-z)
3. Export path: File-Export-Path to Motion
4. In Layout select camera to be used for animation then File-Load-Load Motion File. Make sure you have positioned the camera exactly where the first point in your curve is located otherwise your path will bend incorrectly to where your camera is in layout.
5. Create a null and label it Camera_target
6. Go into motion properties for the camera (m) and set the Target Item to the null Camera_target (The camera will point to wherever the null is moved during the animation)
7. Set render options
8. Render (F10)
As far as I can tell there is no way to slow down or speed up the camera movement along the path with exception of the spacing of the points on the bezier curve in modeler. I've read that the graph editor can do this, but I have had no such luck. I do architectural graphics and am working very hard to create professional animations for my business.
Here is a link to a test animation (1.6 mb) I am working on: http://www.hawsgraphics.com/test.htm
I want to continue the animation indoors, but I know working out a nice slow, smooth path will be a pain in the keester. Any tips all you great animators have will be greatly appreciated.
I also ordered the Vue 5 Infinite bundle with the upgrade. I haven't really messed with it yet, but I'm hoping it will make animating easier.
Cheers,
Tom
1. Use Bezier curves to create path - the more points used the smoother and slower the animation - make sure to smooth out any bumps on the curves in modeler.
2. Merge curves together (select all curves then Shift-z)
3. Export path: File-Export-Path to Motion
4. In Layout select camera to be used for animation then File-Load-Load Motion File. Make sure you have positioned the camera exactly where the first point in your curve is located otherwise your path will bend incorrectly to where your camera is in layout.
5. Create a null and label it Camera_target
6. Go into motion properties for the camera (m) and set the Target Item to the null Camera_target (The camera will point to wherever the null is moved during the animation)
7. Set render options
8. Render (F10)
As far as I can tell there is no way to slow down or speed up the camera movement along the path with exception of the spacing of the points on the bezier curve in modeler. I've read that the graph editor can do this, but I have had no such luck. I do architectural graphics and am working very hard to create professional animations for my business.
Here is a link to a test animation (1.6 mb) I am working on: http://www.hawsgraphics.com/test.htm
I want to continue the animation indoors, but I know working out a nice slow, smooth path will be a pain in the keester. Any tips all you great animators have will be greatly appreciated.
I also ordered the Vue 5 Infinite bundle with the upgrade. I haven't really messed with it yet, but I'm hoping it will make animating easier.
Cheers,
Tom