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MorenoC
05-22-2003, 09:18 AM
Hi all,
that's my first post here :D with mi last project, a toyota celica

http://www.feadinstudio.it/images/Celica2.jpg

fxnut
05-22-2003, 09:38 AM
Dude, nice car, but you should maybe think about editing your post to replace it with a smaller and more compressed image. At nearly half a meg it's a tad too big!

You might get a few more views too :)

Andy

Scott C. Zupek
05-22-2003, 11:19 PM
very nice job, but you might want to add some kind of bump to the car. Its to smooth and to shiny. Just my advice whatever that is good for

MorenoC
05-26-2003, 08:25 AM
thx guy
i replaced the big picture with a smaller one, btw what the best method for add some dirt on surface? procedural or an uv mapped image on the reflective channel or...?

thax in advance

Maxts
05-26-2003, 09:40 AM
....or as you liked

fxnut
05-26-2003, 02:22 PM
For a really quick method of adding dirt, create a weight map and paint on where you want the dirt to appear. Then, in surface editor. use the weight map as the input parameter to a black->white gradient, and set the gradient layer to alpha mode. Use this alpha gradient layer to alpha a procedural dirt surface.

Nice and fast!

Andy

cagey5
05-26-2003, 04:47 PM
I wondered when someone would render my car. Looking good and just a little cleaner than my example.