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baskaa
05-22-2003, 04:08 AM
Hi there!

I'm doing model work for some people who are using 3D Studio for their animation. I've set the Translator 3D options to "Specular" for "Object Color From", and "Original" for "Material Mode".

The people importing my objects at the other end are telling me that the "normals are flipped" and that "they are not coming in as objects, they are coming in as faces. Lots of faces."

I convert everything to triangles before I convert to 3DS, as my experiments with exporting and re-importing 3DS objects have shown to work best. And I make all my surfaces double sided. What else can I do to make good 3DS objects?

Thanks!

Mike McCormick