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mrxd
05-20-2003, 10:23 PM
I have just started some of the textures. There are image maps for the exhaust burns from the turbosuperchargers and some wing dirt. A cylindrical UV map for the yellow chin strips with some dirt/grease streaking. The rest is just plain old green (I sampled colors from photos of P-38s and typed in the RGB values), and some procedurals for the metal.

I still have a lot to do (diffusion, bump, etc mapping). Any hints?

Schwing
05-21-2003, 11:57 AM
It's coming along. Looks kind of dark on my monitor.

mrxd
05-21-2003, 09:16 PM
yeah...it was pretty dark. I was working in a dark room. Here's a slightly lighter one but I haven't had time to add anything else.