Johnny
05-20-2003, 07:17 AM
My client uses a 3D illustrator about half a dozen times a month to whip out various things, often involving glass. All the surfaces I've seen produced by this artist seem little better than rank beginner level.
Tho this artist is touted as being a whiz with color, composition, etc., the images she produces are firmly in the bush-league...the glass looks like a cheapo computerish imitation of what glass would look like (more like cheap plastic).
My very first glass surfaces in LW were 1000 times better, even tho I didn't even know what I was doing! (and still learning).
I wonder whether she (or others), knowing that client X will pay only so much for a 3D image, is deliberately producing images of lesser quality?
I think that a well-executed 3D image is worth its weight, and wouldn't want to invest my time and skill producing a pants-wetting image but only get the same amount of money you might pay for stock imagery ($50-$150).
Do 3D illustrators produce the quality for which they're getting paid? Is there a community feeling of not wanting to give top quality images for bottom-quality pay? I'd think that if clients try to low-ball 3D illustrators, thinking that 'you used a computer..how hard is THAT,' why even do it?
This artist is using Cinema, which has always left me cold, but I think could produce better glass than I'm seeing.
J
Tho this artist is touted as being a whiz with color, composition, etc., the images she produces are firmly in the bush-league...the glass looks like a cheapo computerish imitation of what glass would look like (more like cheap plastic).
My very first glass surfaces in LW were 1000 times better, even tho I didn't even know what I was doing! (and still learning).
I wonder whether she (or others), knowing that client X will pay only so much for a 3D image, is deliberately producing images of lesser quality?
I think that a well-executed 3D image is worth its weight, and wouldn't want to invest my time and skill producing a pants-wetting image but only get the same amount of money you might pay for stock imagery ($50-$150).
Do 3D illustrators produce the quality for which they're getting paid? Is there a community feeling of not wanting to give top quality images for bottom-quality pay? I'd think that if clients try to low-ball 3D illustrators, thinking that 'you used a computer..how hard is THAT,' why even do it?
This artist is using Cinema, which has always left me cold, but I think could produce better glass than I'm seeing.
J