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View Full Version : Dynamics : HardFX


ice_blade_za
03-10-2006, 06:55 AM
Uhhh ... Hope some one can at least point me in the right direction. I have a logo that falls apart and lands on a plain flat surface. The motion looks great but I find that the object parts "shudder" insted of stopping on the "ground" (with collision) They don't lose their energy like any object would in real life.

I have played around with velocity and with gravity, I looked at resistance, I think I'm missing the right settings perhaps.

This is sadly the first time I'm working with HardFX.

mrunion
03-10-2006, 07:05 AM
Definitely do a search because I know this was discussed somewhere. Though I've not messed much with dynamics myself, I *think* it had something to do with the stickiness setting on the plane. I am probably WAY off, but I'm sure it's been discussed here or at spinquad.com before.

Dodgy
03-10-2006, 07:20 AM
There's also a Stop By Stabilizer option in the Collision tab of HardFX which when turned on will stop completely objects which are quivering. Alternatively you can use Stop by Event, and use a Collision object set to Event to halt items by hand.