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Pe6r0
03-02-2006, 05:45 PM
hi, I was creating textures for an object in lightwave and when I was finishes I realized I made a mistake and had made it too big. (an extra 0 in teh scale :( ) I would change all the textures but most of them are gradients and lots of them (not the easiests thing to do). So I parented said object to a null and reduced the null size by a quarter: My question is if the textures themselfs "reduce" to a quarter too (because their parented to the null obj) or was it for nothing and I have to do all of them manually? the low quality renders dont show me if it was succesful or not and the normal ones take quite some time to do :(

Dexter2999
03-02-2006, 07:43 PM
I dont know much about this but I thought the only way a texture would resize that way is if it was a UV map. That doesn't seem like a null would do what you need.

Dodgy
03-03-2006, 04:19 AM
As long as none of the textures use world coordinates, that should all shrink along with the object.

Pe6r0
03-03-2006, 11:14 PM
thx for the help :)