Sarford
02-28-2006, 06:03 PM
Hi all,
I have a problem with UV textures. I have made a UV texture for some polys of my model. But when I render the model I get jiffies (the white lines just above the red dot).
I tried changing the texture format from Tiff to JPG, changing the size and placement of the texture but no show :(
Anyone know this problem and how to solve it?
To make the UV I've made a new UV map, selected the polys, cut them out, pasted them back in, made UV's from the selected polys, and merged the points of the selected polys back with the original model.
The texture is a RGB jpg with a black logo on a white background. I've inverted the texture in LW. The texture is used in the color channel and set to additive.
As u can see in the first 2 pictures, it doesnt matter where I place the texture, I still get jiffies. Picture 3 is the texture in modeler and picture 4 is the map itself (placing is off-centre, i know).
Any thoughts???
regards, Simon
I have a problem with UV textures. I have made a UV texture for some polys of my model. But when I render the model I get jiffies (the white lines just above the red dot).
I tried changing the texture format from Tiff to JPG, changing the size and placement of the texture but no show :(
Anyone know this problem and how to solve it?
To make the UV I've made a new UV map, selected the polys, cut them out, pasted them back in, made UV's from the selected polys, and merged the points of the selected polys back with the original model.
The texture is a RGB jpg with a black logo on a white background. I've inverted the texture in LW. The texture is used in the color channel and set to additive.
As u can see in the first 2 pictures, it doesnt matter where I place the texture, I still get jiffies. Picture 3 is the texture in modeler and picture 4 is the map itself (placing is off-centre, i know).
Any thoughts???
regards, Simon