View Full Version : Character: Al
Carm3D
01-15-2006, 05:50 PM
Doop de doo... Work in progress:
http://www.carm3d.net/Media/AlphaOmega/Al.JPG
http://www.carm3d.net/Media/AlphaOmega/Al_Wires.JPG
Turntable.MP4 (http://www.carm3d.net/Media/AlphaOmega/Turntable.MP4)
This guy was made completely from scratch.. No reference material used. Cool huh? :cool:
starbase1
01-16-2006, 04:37 AM
Nice proportions - he looks like he could use an expresso or two though...
Carm3D
01-16-2006, 05:17 AM
All in good time. Client has to approve him before he gets emotions.
Carm3D
01-16-2006, 04:56 PM
Yay he's been approved.. few changes made as seen at the top of this thread.
Carm3D
01-18-2006, 08:07 PM
Update:
http://www.carm3d.net/Media/AlphaOmega/Al.JPG
Carm3D
01-20-2006, 07:30 AM
Doop de doo.. Just gave him hair. Scroll up a bit to see it.
I modeled the SAS hair wig with MeshPaint.
DogBoy
01-20-2006, 09:38 AM
looking good there Carm. How you gonna do the eyebrows? Meshpaint too?
Can MeshPaint be used on SASlite? I remember you saying it made setting up hair a heela lot simpler.
Anyway, keep it up, I've enjoyed your progress so far :rock:
Dan
P.S. I'm getting a kinda funky halftone/moire/ dot-pattern on the top and bottom of your turntable (but love the eyemovement).
Carm3D
01-20-2006, 03:50 PM
looking good there Carm. How you gonna do the eyebrows? Meshpaint too?
Umm.. I think the brows will be SAS fur.
Can MeshPaint be used on SASlite? I remember you saying it made setting up hair a heela lot simpler.
Yeah it can be used with SasLite, but it won't look a good as Sas because of the lack of shadows and hair density. I've attached an image showing how MeshPaint helps. To my experience some of the other MeshPaint features don't work as well as advertized, but THIS feature works great and that's all I care about (at the moment).
Anyway, keep it up, I've enjoyed your progress so far :rock:
Dan
P.S. I'm getting a kinda funky halftone/moire/ dot-pattern on the top and bottom of your turntable (but love the eyemovement).
Thanks! Yeah the dots are me entertaining myself by playing with filters in DFX+.
5had0w
01-20-2006, 03:57 PM
OMG!! HE HAS NO BODY!! lol
Keep on the good work dude! :thumbsup:
Stooch
01-20-2006, 03:57 PM
Doop de doo... Work in progress:
This guy was made completely from scratch.. No reference material used. Cool huh? :cool:
Nope, should have used reference.
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