Emmanuel
01-11-2006, 01:07 PM
Hi,
is it a bug or a feature ? The BRDF shader seems to override both options for blurred reflections (either the Surface/Environment one and the image processing plugin).
How to get blurred reflections *and* brdf at a time except by using a workaround (NT should really copyright that term) like microbump ?
is it a bug or a feature ? The BRDF shader seems to override both options for blurred reflections (either the Surface/Environment one and the image processing plugin).
How to get blurred reflections *and* brdf at a time except by using a workaround (NT should really copyright that term) like microbump ?