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justinowens
05-09-2003, 05:42 AM
What's the easiest way to apply a gradient in a linear fashion to an object?

For example, I have a rectangular cube (2m x, 6m y, 2m z) and I want a black to white gradient going vertically. From what I can tell I have to either use Y Distance from Pivot Point, or Y Distance from <Object>...but isn't there an easier way?

I'd imagine that I could just choose the axis I want, specify the size and the gradient would be applied easily (just like if you have a gradient image and apply it that way).

So have I just totally missed something obvious? Any help would be appreciated.

Thanks,

-Justin

Mylenium
05-09-2003, 06:07 AM
You cannot map gradients like normal textures in LW. They are always connected to a parameter. Using distance as input is the only way.

Mylenium