View Full Version : Sasquatch and lights
DanUR
11-28-2005, 09:49 AM
Hello. I'm just getting used to Sasquatch (full version) with LW8.5, and I seem to have problems deactivating/excluding lights in my scene. The polys respect it, but the fur doesn't. Am I missing something, or is that just the way it is with Sasquatch? Doesn't seem to matter if they're spots, points, distant...
Thanks,
-Dan
walfridson
11-28-2005, 10:07 AM
Special lights in sasquatch options
DanUR
11-28-2005, 10:14 AM
Thanks, but that's more of a global thing; I was hoping to exclude lights on a per-surface or per-object basis. Or can the Special Light do that? Doesn't seem like it...
jeremyhardin
11-28-2005, 07:01 PM
yeah, special lights can be used to include or exclude the hair.
Dodgy
11-28-2005, 07:42 PM
Special lights do only work on a scene basis, unfortunately. Send a feature request to make it part of the Sasquatch object panel, like I did and hopefully he'll make it mor useful :)
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