Johnny
05-08-2003, 10:11 AM
I have a metal sink shaped like a shallow bowl, and have a nice gunmetal/slightly dented surface going, and have been trying to get the texture and mottled color to appear to go around the inside surface of the bowl, as opposed to randomly, or from center outward.
I've messed with x,y, z scaling, and have gotten the texture to appear to go across the bowl.. (surface here is a procedural).
Is there a way to 'spin' the texture to conform circularly with the inside surface of this bowl? IOW, I'd like the texture to show 'evidence' that this basin itself was lathed, or polished in a circular way - not so much like abrasion or scratchmarks, but
thank you for any tips!
Johnny
I've messed with x,y, z scaling, and have gotten the texture to appear to go across the bowl.. (surface here is a procedural).
Is there a way to 'spin' the texture to conform circularly with the inside surface of this bowl? IOW, I'd like the texture to show 'evidence' that this basin itself was lathed, or polished in a circular way - not so much like abrasion or scratchmarks, but
thank you for any tips!
Johnny