PDA

View Full Version : Angelina v.2.0b


Flat
05-04-2003, 04:48 AM
Actually it's more like Angelina version 42 given the number of the file...


Okay, I'd like to think I'm about done modeling her, but maybe I suffer from the staring-too-long-at-a-model syndroma.

So, do you think she's ready for the paint job ?

Phil, who thinks textures won't be easy either.

Cassanovastein
05-04-2003, 05:28 AM
This is really pretty good. It's come along nicely since you started posting the first versions here. I know what you mean about getting up to "Model 42.lwo" - my character is up to 32 and I had a Manta Ray up to the low 40's!
But, ahem I digress, back to this post...The only things I would change, since you are going for a realistic style, is pinch the bridge of the nose and the eyes are set a little too wide. You also might want to remodel the bottom halves of the ears too. But the shape of those lips and eyes (not mention the map for the irises) look great.
A good UV will really be the icing in this model.

Harry Houdini
05-04-2003, 08:59 AM
yah looks great. She a mind now she needs a Body. Where have I heard that before? oh yeah Ghost in the Shell.

Flat
05-04-2003, 09:00 AM
You don't fool a fellow LWer ;)

Thanks Cass, your comments are spot on. Funny how somebody else can point out flaws that suddenly become obvious...

So, onward to model 46 : modified a little bit the eyes / nose bridge area, twisted a couple points on the lips for making their meeting line a bit less linear, and last but not least changed almost everything on the ears.

...Better ? :)

Phil, going to do some cooking for a change.

Flat
05-04-2003, 09:14 AM
She a mind now she needs a Body.

Yup. A body.
Rrright.... Okey Dokey.

And then textures, morphs, bones, setup, animation, render, post prod, SVCD burning.

Poor me. :D

Thanks Harry !

Phil, real hungry by now

Flat
05-07-2003, 05:08 PM
All right, after such a tremendous avalanche of comments I felt like doing a little texture job. :rolleyes:

Don't worry, she's still as bald as a rock. :D

Cant really decide what haircut I want, nor how I'm gonna do them.

Anyway, this render without radiosity, just a couple area lights. Added bump & spec maps, plus eyebrows that need to be bumped more.

Phil, starting to think about the body.

oxyg3n
05-07-2003, 05:11 PM
I love her big pouty lips!!

robpauza
05-07-2003, 05:25 PM
Nice progress. It's really starting to look like her. (except for the haircut). :)

-Rob

groodwanderer
05-07-2003, 06:34 PM
I think where he lips meet needs to be tweeked some more. It is still to much of a straight line. IMHO. Looking very good. I particularly like the eyes.

Flat
05-08-2003, 06:39 AM
Thanks guys !
Right now I'm building her body, stay tuned for an update...

Phil, frantically pushing points :)

Flat
05-08-2003, 03:53 PM
Okay, I've roughed out a first version of the body.
As it's about the first time I'm modelling a human being (trust me, you don't want to see the first try :) ) there are a few, scratch that, a lot of things to change here and there.


Phil, tired.

GakiYarou
05-15-2003, 06:11 PM
slim out the stomach, make the breats a bit larger and smooth out the legs/buttocks so that they aren't so cottage cheese lookin and you should have yourself one good lookin model ^_^ great work on the face man