JulianW
05-01-2003, 07:49 PM
Hi,
is there anything I can do to resolve the very annoying inaccuracy of modeler when using a weight map to control the falloff on the Rotate tool??
An example it to create a 1m cube, set up an even 100% Weight map for it and then ask the Rotate tool to rotate it 360 degrees. What I should get is the exact same cube as before but instead its off by 1um.
Whilst this isn't a such a problem in this particular instance it is causing me problems in more complicated scenarios,
cheers,
JW.
is there anything I can do to resolve the very annoying inaccuracy of modeler when using a weight map to control the falloff on the Rotate tool??
An example it to create a 1m cube, set up an even 100% Weight map for it and then ask the Rotate tool to rotate it 360 degrees. What I should get is the exact same cube as before but instead its off by 1um.
Whilst this isn't a such a problem in this particular instance it is causing me problems in more complicated scenarios,
cheers,
JW.