Palamides
07-02-2005, 11:46 AM
Hi, I am currently modelling a helmet with a visor on a character...however when I try to render it with the skydome+radiosity technique, the light does not penetrate through the visor(even with a high transparency) leaving it completely black. Is there anyway to fix this and make the visor transparent by rendering the model with the skydome technique?
thanks
thanks