djlithium
06-24-2005, 02:40 PM
Hey guys.
I am in desperate need of a solution here for a problem with network rendering and hypervoxels.
I have called newtek technical support on this and so far no answer to come back. I have a scene with 6 nulls with HVEmitters attached (one for each) spewing out exhaust from them. The scene renders just wonderfully (although brutally slow - but thats expected) locally on any machine on the network that I open up and render directly in Lightwave. When I try and render the exact same seen out via screamernet, lightnet, smedge etc. I simply get no voxels to come out in the seen at all. NOTHING. I have saved my motion files for the hyper voxels but I am not one hundred percent sure it is not something else in the scene file that is being missed on the render out through the network. Seems kind of goofy though because on any of the other seats we have here each one can open up the project and render a frame with hypervoxels in it.... and pooof! we get voxels!
Any help would be greatly appreciated.
I am in desperate need of a solution here for a problem with network rendering and hypervoxels.
I have called newtek technical support on this and so far no answer to come back. I have a scene with 6 nulls with HVEmitters attached (one for each) spewing out exhaust from them. The scene renders just wonderfully (although brutally slow - but thats expected) locally on any machine on the network that I open up and render directly in Lightwave. When I try and render the exact same seen out via screamernet, lightnet, smedge etc. I simply get no voxels to come out in the seen at all. NOTHING. I have saved my motion files for the hyper voxels but I am not one hundred percent sure it is not something else in the scene file that is being missed on the render out through the network. Seems kind of goofy though because on any of the other seats we have here each one can open up the project and render a frame with hypervoxels in it.... and pooof! we get voxels!
Any help would be greatly appreciated.