s4man3
06-22-2005, 03:51 AM
I am using:
Dual 1.8 GHz Power Mac G5
Memory 1.25 GB
Bus Speed: 900MHz
nVidia GeForce FX 5200-AGP
ATI 9200-PCI
MacOS 10.3.8 (Panther)
LightWave 3D 8.3
Dear LightWave Pros,
The geometry scrambles up and does not conform to the bones when I attempt to rig a character using skelegons. When I activate the Bones and turn on "Enable IK" and "Enable Deform," then my character becomes unrecognizably jumbled up. This happens right after I apply weight-maps to the bones.
I follow every manual and tutorial I can find, but I just do not get the right results. I must be doing something wrong. Can you tell me what I and doing wrong/ Or is this a bug in the software?
Email me: s4man3@yahoo.com
Sincerely,
Steve
Dual 1.8 GHz Power Mac G5
Memory 1.25 GB
Bus Speed: 900MHz
nVidia GeForce FX 5200-AGP
ATI 9200-PCI
MacOS 10.3.8 (Panther)
LightWave 3D 8.3
Dear LightWave Pros,
The geometry scrambles up and does not conform to the bones when I attempt to rig a character using skelegons. When I activate the Bones and turn on "Enable IK" and "Enable Deform," then my character becomes unrecognizably jumbled up. This happens right after I apply weight-maps to the bones.
I follow every manual and tutorial I can find, but I just do not get the right results. I must be doing something wrong. Can you tell me what I and doing wrong/ Or is this a bug in the software?
Email me: s4man3@yahoo.com
Sincerely,
Steve