View Full Version : Spaceball 5000
noyce
06-18-2005, 03:51 AM
Hi all,
At work i use unigraphics and find my spaceball 5000 a HUGE benefit. Is anyone hear using one with lightwave and is there any real benefit to using one with this software?
joeldberry
06-18-2005, 09:51 PM
I, myself, have wondered whether it would be worth it to get one of these...
But, it seems that Lightwave is not officially supported; though, curiously Cinema 4D and Maya are...
http://www.3dconnexion.com/applicationlist.htm#l
Hmmmmmm...
kmacphail
06-19-2005, 02:15 AM
Hiya noyce,
I used UG for 6 years way back when. Whenever I worked without a spaceball (a 2000 in my case) it was pretty obvious how much I depended on it.
There is a plug-in to let a spaceball 2000 work with Layout, I'm not sure if it would work for the 5000, but you could give it a try.
http://www.tmproductions.com/Products.html
Modeler doesn't have the same hooks into the api that Layout does, so to the best of my knowledge it's not currently possible to write a plug-in to work with it. I'm guessing this is why Lightwave is not officially supported, but I could be wrong.
Cheers,
K
noyce
06-21-2005, 01:21 PM
Many thanks for the replies. I've given it a go and to be honest i wouldn't really recommend it to anyone.
I agree with you that it feels like youve lost an arm when using unigraphics without one, but i wouldn't personally say that there is much of a benefit with lightwave.
Many thanks though : )
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