ChandlerL
04-25-2003, 05:56 PM
Essentially what I'm looking to do is render an image using some characteristics such as hdr, reflections, etc. This way the object interacts with its environment.
After that is done, is there a way to pull out or seperate the object into layers. This way when I bring it into Photoshop, I don't have to manually matte it out.
Could have sworn there was. I'll check the plugins library-- I may have missed something.
I guess another way to explain it is say I have a environment ball object (for my hdr), then object1, object 2, and object 3. All of these interact with each other in the case of light, shadow, reflections, etc. I want to have these output as separate layers so I can then simply work on object1. This make sense?
After that is done, is there a way to pull out or seperate the object into layers. This way when I bring it into Photoshop, I don't have to manually matte it out.
Could have sworn there was. I'll check the plugins library-- I may have missed something.
I guess another way to explain it is say I have a environment ball object (for my hdr), then object1, object 2, and object 3. All of these interact with each other in the case of light, shadow, reflections, etc. I want to have these output as separate layers so I can then simply work on object1. This make sense?