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A.Kelly
04-24-2003, 02:41 PM
Howdy,
I'm trying to model a basic little bolt for a scene that I'm doing that involves a lot of pipes.. and I cannot for the life of me get the threads to look right. What would be a good method to get them to look even halfway decent?

Thanks in advance!

dddMan
04-24-2003, 05:54 PM
Here you'll find all the tricks :) :http://home.no.net/tbj69/Gallery/T01.htm

... check page 2 for threads...

A.Kelly
04-24-2003, 06:57 PM
To quote one of the most intelligent men ever to be born...... DOH!!

I figured it was something pretty simple like that :) Thanks a bunch for your help. Thats a pretty sweet site.

Hiraghm
04-24-2003, 06:58 PM
Oooooooooh, I wanna try that!

My first OpenGL animation was of a spinning bolt. Was made using primitives, though, so I couldn't offer modelling advice on that.

That's why I keep reading these fora. Even when I'm not looking for answers, someone provides them.

VWTornado
04-25-2003, 08:49 AM
Thats a nice, simple tutorial that gets the job done. I'm still baffled how you guys figure these things out though!

dddMan
04-25-2003, 07:02 PM
:) glad to help you ...